Files
Ramitta-lib/Ramitta/winTreeList.xaml.cs
2025-09-03 10:34:45 +08:00

569 lines
16 KiB
C#

using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Channels;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Threading;
using System.Xml.Linq;
using static System.Net.Mime.MediaTypeNames;
using static System.Runtime.InteropServices.JavaScript.JSType;
namespace Ramitta
{
public partial class winTreeList : UserControl, INotifyPropertyChanged
{
public event PropertyChangedEventHandler? PropertyChanged;
protected void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
public winTreeList()
{
InitializeComponent();
Nodes = new ObservableCollection<TreeNode>();
}
#region
/// <summary>
/// 获取或设置树形列表的节点集合
/// </summary>
public ObservableCollection<TreeNode> Nodes
{
get { return (ObservableCollection<TreeNode>)GetValue(NodesProperty); }
set { SetValue(NodesProperty, value); }
}
public static readonly DependencyProperty NodesProperty =
DependencyProperty.Register("Nodes", typeof(ObservableCollection<TreeNode>),
typeof(winTreeList), new PropertyMetadata(null, OnNodesChanged));
private static void OnNodesChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
var control = (winTreeList)d;
control.treeView.ItemsSource = control.Nodes;
}
#endregion
#region
#region
public LabelTreeNode AddLabelNode(string text, TreeNode? parent = null)
{
var label = new Label()
{
Content = text
};
var node = new LabelTreeNode
{
Text = text,
obj = label
};
AddNode(node, parent);
return node;
}
public CheckboxTreeNode AddCheckboxNode(string text, string? tag = null, bool isChecked = false, TreeNode? parent = null)
{
var checkbox = new CheckBox()
{
IsChecked = isChecked,
Content = text,
Tag = tag ?? text,
ToolTip = tag ?? text,
VerticalAlignment = VerticalAlignment.Center
};
// 处理选中状态变化
checkbox.Checked += (s, e) => OnCheckboxStateChanged(checkbox, true);
checkbox.Unchecked += (s, e) => OnCheckboxStateChanged(checkbox, false);
var node = new CheckboxTreeNode
{
Text = text,
obj = checkbox
};
AddNode(node, parent);
return node;
}
public ComboboxTreeNode AddComboboxNode(string text, List<string>? items = null, TreeNode? parent = null)
{
var combobox = new ComboBox()
{
SelectedIndex = 0,
VerticalAlignment = VerticalAlignment.Center,
MinWidth = 100
};
// 处理选择改变事件
combobox.SelectionChanged += (s, e) =>
{
if (combobox.SelectedItem is string selected)
{
OnComboboxSelectionChanged(combobox, selected);
}
};
var node = new ComboboxTreeNode
{
Text = text,
obj = combobox
};
AddNode(node, parent);
return node;
}
// 可选:添加事件处理方法
private void OnCheckboxStateChanged(CheckBox checkbox, bool isChecked)
{
// 这里可以处理复选框状态变化逻辑
Debug.WriteLine($"Checkbox '{checkbox.Tag}' changed to: {isChecked}");
}
private void OnComboboxSelectionChanged(ComboBox combobox, string selectedValue)
{
// 这里可以处理组合框选择变化逻辑
Debug.WriteLine($"Combobox selection changed to: {selectedValue}");
}
#endregion
#region ()
/// <summary>
/// 获取所有被勾选的Checkbox节点的Tag
/// </summary>
/// <param name="nodes">当前节点集合</param>
/// <returns>被勾选Checkbox节点的Tag列表</returns>
public List<string> GetCheckedCheckboxTags(IEnumerable<TreeNode> nodes)
{
var tags = new List<string>();
foreach (var node in nodes)
{
if (node is CheckboxTreeNode checkboxNode && (checkboxNode.obj.IsChecked ?? false))
{
tags.Add(checkboxNode.obj.Tag.ToString());
}
// 递归查找子节点
tags.AddRange(GetCheckedCheckboxTags(node.Children));
}
return tags;
}
/// <summary>
/// 获取所有被勾选的Checkbox节点的Tag
/// </summary>
/// <param name="nodes">当前节点集合</param>
/// <returns>被勾选Checkbox节点的Tag列表</returns>
public List<string> GetNoCheckedCheckboxTags(IEnumerable<TreeNode> nodes)
{
var tags = new List<string>();
foreach (var node in nodes)
{
if (node is CheckboxTreeNode checkboxNode && checkboxNode.obj.IsChecked != true)
{
tags.Add(checkboxNode.obj.Tag.ToString());
}
// 递归查找子节点
tags.AddRange(GetCheckedCheckboxTags(node.Children));
}
return tags;
}
#endregion
#region
/// <summary>
/// 按照指定key路径查找元素(返回一个)
/// </summary>
public TreeNode? FindArgvNode(IEnumerable<TreeNode> nodes, List<string> key) {
if (nodes == null) nodes = Nodes;
if(key.Count == 0) return null;
foreach (var node in nodes)
{
if (node is TreeNode obj &&
obj.Text == key[0] &&
key.Count==1)
{
// 最后的层级,且符合指标的第一个值
return obj;
}
var foundNode = FindArgvNode(node.Children, key.Skip(1).ToList());
if (foundNode != null)
{
return foundNode;
}
}
return null;
}
public List<xTreeNode>? FindTreeNodes<xTreeNode>(IEnumerable<TreeNode>? nodes, string key)
where xTreeNode : class
{
List<xTreeNode>? result = null;
if (nodes == null) nodes = Nodes;
foreach (var node in nodes)
{
// 检查当前节点是否匹配
if (node.Text == key && node is xTreeNode)
{
if(result == null) result = new List<xTreeNode>();
result.Add(node as xTreeNode);
}
// 跳过空子
if (node.Children.Count == 0)
continue;
// 迭代下层
List<xTreeNode>? res = FindTreeNodes<xTreeNode>(node.Children, key);
if (res == null)continue;
if (res.Count != 0) {
if (result == null) result = new List<xTreeNode>();
result.AddRange(res);
}
}
return result;
}
// 改这个玩意
public xControl? Find<xTreeNode, xControl>(IEnumerable<TreeNode>? nodes, string key)
where xTreeNode : class
where xControl : DependencyObject
{
if (nodes == null) nodes = Nodes;
xTreeNode? targetNode = FindTreeNodes<xTreeNode>(nodes, key)[0];
if (targetNode == null)
return null;
else
return To<xTreeNode, xControl>(targetNode);
}
public xControl? To<xTreeNode, xControl>(xTreeNode node)
where xTreeNode : class
where xControl : DependencyObject
{
var treeViewItem = FindTreeViewItem<xTreeNode>(treeView, node);
if (treeViewItem != null)
{
xControl xCtrl = FindVisualChild<xControl>(treeViewItem);
if (xCtrl != null)
{
return xCtrl;
}
}
return null;
}
private TreeViewItem? FindTreeViewItem<T>(ItemsControl container, T xTreeNode) where T : class
{
for (int i = 0; i < container.Items.Count; i++)
{
TreeViewItem? item = container.ItemContainerGenerator.ContainerFromIndex(i) as TreeViewItem;
if (item != null)
{
if (item.DataContext == xTreeNode)
{
return item;
}
TreeViewItem? childItem = FindTreeViewItem<T>(item, xTreeNode);
if (childItem != null)
{
return childItem;
}
}
}
return null;
}
private T FindVisualChild<T>(DependencyObject parent) where T : DependencyObject
{
for (int i = 0; i < VisualTreeHelper.GetChildrenCount(parent); i++)
{
DependencyObject child = VisualTreeHelper.GetChild(parent, i);
if (child is T)
{
return (T)child;
}
T childOfChild = FindVisualChild<T>(child);
if (childOfChild != null)
{
return childOfChild;
}
}
return null;
}
public JObject JsonPrint(IEnumerable<TreeNode>? nodes, int loop = 0)
{
// 如果传入的节点为空,使用默认的 Nodes 集合
if (nodes == null) nodes = Nodes;
JObject resultObject = new JObject();
// 为每个节点构建一个 JObject
foreach (var node in nodes)
{
JObject nodeObject = new JObject();
// 为当前节点添加基本信息
nodeObject["Type"] = node.GetType().Name;
if (node.GetType() == typeof(CheckboxTreeNode))
{
nodeObject["IsChecked"] = (node as CheckboxTreeNode)?.obj.IsChecked.ToString();
}
if (node.GetType() == typeof(ComboboxTreeNode))
{
var target = node as ComboboxTreeNode;
nodeObject["SelectedItem"] = target?.obj.SelectedItem.ToString();
}
// 处理子节点
if (node.Children.Count > 0)
{
// 递归调用以处理子节点,并将结果放在 "child" 属性下
JObject childrenObject = JsonPrint(node.Children, loop + 1);
nodeObject["child"] = childrenObject;
}
// 使用节点文本作为属性名,将当前节点对象添加到结果中
resultObject.Add(node.Text, nodeObject);
}
// 返回结果对象
return resultObject;
}
#endregion
#region
#endregion
#region
public void Clear()
{
Nodes.Clear();
}
public void ExpandAll()
{
foreach (var node in Nodes)
{
ExpandNode(node);
}
}
public void CollapseAll()
{
foreach (var node in Nodes)
{
CollapseNode(node);
}
}
#endregion
#endregion
#region
private void AddNode(TreeNode node, TreeNode parent)
{
if (parent == null)
{
Nodes.Add(node);
}
else
{
parent.Children.Add(node);
}
}
private IEnumerable<TreeNode> GetAllNodes()
{
return GetAllNodes(Nodes);
}
private IEnumerable<TreeNode> GetAllNodes(IEnumerable<TreeNode> nodes)
{
foreach (var node in nodes)
{
yield return node;
foreach (var child in GetAllNodes(node.Children))
{
yield return child;
}
}
}
private void ExpandNode(TreeNode node)
{
var container = treeView.ItemContainerGenerator.ContainerFromItem(node) as TreeViewItem;
if (container != null)
{
container.IsExpanded = true;
}
foreach (var child in node.Children)
{
ExpandNode(child);
}
}
private void CollapseNode(TreeNode node)
{
var container = treeView.ItemContainerGenerator.ContainerFromItem(node) as TreeViewItem;
if (container != null)
{
container.IsExpanded = false;
}
foreach (var child in node.Children)
{
CollapseNode(child);
}
}
#endregion
}
#region
public abstract class TreeNode : INotifyPropertyChanged
{
private string _text;
private ObservableCollection<TreeNode> _children;
public event PropertyChangedEventHandler? PropertyChanged;
protected void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
public TreeNode()
{
_children = new ObservableCollection<TreeNode>();
}
public string Text
{
get => _text;
set
{
if (_text != value)
{
_text = value;
OnPropertyChanged(nameof(Text));
}
}
}
public ObservableCollection<TreeNode> Children
{
get => _children;
set
{
if (_children != value)
{
_children = value;
OnPropertyChanged(nameof(Children));
}
}
}
}
/// <summary>
/// Label类型的树节点
/// </summary>
public class LabelTreeNode : TreeNode
{
private Label _obj;
public Label obj
{
get => _obj;
set
{
if (_obj != value)
{
_obj = value;
OnPropertyChanged(nameof(obj));
}
}
}
}
/// <summary>
/// Combobox类型的树节点
/// </summary>
public class ComboboxTreeNode : TreeNode
{
private ComboBox _obj;
public ComboBox obj
{
get => _obj;
set
{
if (_obj != value)
{
_obj = value;
OnPropertyChanged(nameof(obj));
}
}
}
}
/// <summary>
/// Checkbox类型的树节点
/// </summary>
public class CheckboxTreeNode : TreeNode
{
private CheckBox _obj;
public CheckBox obj
{
get => _obj;
set
{
if (_obj != value)
{
_obj = value;
OnPropertyChanged(nameof(obj));
}
}
}
}
#endregion
}